Proud to announce that I finish Gothic Cathedral environment in Unreal! Thats funny but preparing all of the stuff to present took me almost half of the time I spent on creating all the assets itself.
Stylized assets were created for the upcoming "Circles of Pain" project. But instead of present assets only I compose them into a level and rendered a short cinematic. Atmospheric aesthetic inspired by Darksiders and Ruined King.
I was responsible for designing, modeling, and texturing (using a hand-painted approach in photoshop) most of the assets, including detailed sculpts in Zbrush, some VFX, and the cinematic composition.
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Cinematic also available on Rutube: https://rutube.ru/video/private/1d21108f819fece1b90e6b35af637fd4/?p=49Yd2CVhO5gNDmZOIuwXiA&r=plemwd
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Special thanks to my team https://www.artstation.com/panddstudio
Vladimir Akimov who helped me a lot with technical issues https://www.artstation.com/wetwallpaper
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My Telegram: https://t.me/SSndl @SSndl
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Fantastic music I got on free resources and I use wonderful animals+animation and foliage from Epic Store due to the lack of time)